﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using ShareContent;


namespace AncientEmpires_025_132
{
    public class MageCharacter : Character
    {
        public const int Price = 250;
        public MageCharacter(ContentManager content, Vector2 position, Vector2 topleft, NationName nationname)
        {
            NewCharacter(content, ref position, ref topleft, nationname, "Mage");
        }
        public override void Update(GameTime gameTime)
        {
            base.Update(gameTime);
        }
        public override void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            base.Draw(gameTime, spriteBatch);
        }
    }
}
